The AROS Archives(anonymous IP: 18.213.192.104,146) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu


 Categories

   o Audio (101)
   o Datatype (15)
   o Demo (27)
   o Development (226)
   o Document (26)
   o Driver (18)
   o Emulation (54)
   o Game (434)
   o Graphics (186)
   o Library (23)
   o Network (51)
   o Office (13)
   o Utility (205)
   o Video (20)

Total files: 1399

Full index file
Recent index file

Part of aros exec
 Readme for:  Demo » Misc » badapple.i386-aros.lha

Bad Apple

Description: The famous Bad Apple animation with player and xm
Download: badapple.i386-aros.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 3Mb
Date: 16 Nov 20
Author: Yannick
Submitter: aGGreSSor [CPU]
Homepage: https://ae.amigalife.org/index.php?topic=368.msg2604
Requirements: i386; ABIv0
Category: demo/misc
License: Freeware
Distribute: yes
FileID: 2226
 
Comments: 0
Snapshots: 0
Videos: 0
Downloads:  (Current version)
 (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] 
Bad Apple Demo for AROS

I've been playing around into getting Bad Apple animation squeezed into few
bytes.
Challenge came to me after reading some posts on french forums :
- https://www.amigaimpact.org/forums/topic/bad-apple/
- https://www.amigafrance.com/forums/topic/bad-apple/

I've managed to squeeze the animation down to ~800kB at original FPS (30)
The animation is vectorized and can be scaled easily without to much quality
loss.

There is a XM module laying around here
https://modarchive.org/index.php?request=view_by_moduleid&query=178526 that is
only 130kB.
Unfortunatelly I haven't found yet a good replay routine that doesn't use too
much place (a small program using mikmod library is >300kB).

The current player is using Aros Zune and is only 45kB is size, it can be
reduced quite much as miniz that is used for additional compression is embedding
also compression routines that are not required.

The source is included, and additional information is in the readme file.
Also the images and intermediated files are/will be available on sourceforge
(https://sourceforge.net/p/zunetools/code/HEAD/tree/)

Yannick


Copyright © 2005 - 2020 The AROS Archives All Rights Reserved