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 Readme for:  Game » Action » orbithopper.i386-aros.zip

OrbitHopper

Description: OpenG game. Jump across space platforms.
Download: orbithopper.i386-aros.zip       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 3Mb
Version: 1.16c
Date: 27 Apr 22
Author: Harald "Zneaker" Obermaier
Submitter: cavemann
Homepage: http://www.zneaker.com/
Requirements: This game requires OpenGL drivers for smooth video.
Category: game/action
License: GPL
Distribute: yes
FileID: 2488
 
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 35  (Current version)
35  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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Orbit Hopper - Version 1.16c            released 07/19/2009

--------------------------------------------------------------------------

Orbit-Hopper and work related to it may be distributed under the
terms of the GNU GPL. See "license.txt" for details.

--------------------------------------------------------------------------

!! NOTE !!

If you experience trouble starting the game, try to change
the sound or screen-resolution settings in the "settings.ini" file.

Performance hints:

Reducing "Draw-Dist", "Shadow-Dist", and screen resolution in the
settings.ini file increases performance significally.

--------------------------------------------------------------------------

Default Controls:

In-Game:
    key:          action:
    [^/~/TAB]     toggle console
    [RETURN]      confirm console command
    [esc]         back to menu

Menu:
    key:          action:
    [a/left]      scroll left
    [d/right]     scroll right
    [return]      select
    [esc]         quit game

LevelEditor:
    key:          action:
    [w/up]        scroll up
    [s/down]      scroll down
    [a/left]      scroll left
    [d/right]     scroll right
    [m]           increase block height
    [n]           decrease block height
    [up/down]     scroll file list
    [del]         delete selected/last floor
    [CTRL]        hold and click on floor to create trigger-floor
    [Mouse]       click to add/select cubes, drag to move/resize
    [esc]         back to menu
    [MouseWheel]  zoom in/out
    [Middle-Mouse-Button]  reset view

    Read Leveleditor.pdf for detailed instructions.

SinglePlayer:
    key:          action:
    [s]           skip selected level, if allowed

Console commands:
    "wireframe [on/off]"
    "debug [on/off]"
    "glow [on/off]"
    "details [on/off]"
    "texset [0-?]"
    "speed [on/off]"
    "animspeed [0-50]"
    "shadows [on/off]"

---------------------------------------------------------------------------

Special Thanks go to:

    Stefan Obermaier 

    (for bug reports and testing as well as mapping numerous levels)

---------------------------------------------------------------------------

© 2006-2009 Harald "Zneaker" Obermaier
webmaster()zneaker.com
http://www.zneaker.com


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