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 Readme for:  Game » Adventure » hyperrogue.i386-aros.zip

HyperRogue III

Description: Rogue like game with unique viewing mode.
Download: hyperrogue.i386-aros.zip       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 926kb
Version: 3.0
Date: 21 May 18
Author: Zeno Rogue
Submitter: cavemann
Homepage: http://roguetemple.com/z/hyper/
Category: game/adventure
License: GPL
Distribute: yes
FileID: 1696
 
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 83  (Current version)
83  (Accumulated)
Votes: 1 (0/0)  (30 days/7 days)

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HyperRogue III
version: 3.0 (Apr 23, 2012)

You are a lone outsider in a strange, non-Euclidean world. You can move
with the numpad, vi keys (hjklyubn), or mouse. You can also skip turns by
pressing ".".

As a Rogue, your goal is to collect as many treasures as possible. However,
collecting treasures attracts dangerous monsters (on the other hand, killing
the monsters allows more treasures to be generated).

You can kill most monsters by moving into them. Similarly, if the monster was
next to you at the end of your turn, it would kill you. The game protects you
from getting yourself killed accidentally by ignoring moves which lead to
instant death (similar to the check rule from Chess).

Ultimately, you will probably run into a situation where monsters surround
you. That means that your adventure is over, and you will have to teleport
back to the Euclidean world to survive by pressing Escape (quit).

Collecting enough treasure also allows you to find rare magical orbs, which
grant you one-time or time-limited special abilities.

The world is a combination of eleven types of lands. Each land type has
specific style (monsters, treasure, magical orbs, terrain features).
Collecting treasures only attracts more monsters in lands of the same
type, so you can try to collect lots of treasure in several different
lands!

Some of these lands are available from the beginning, others can be found
only if you have proven yourself (press ESC to know what you should do to
access more lands). Ultimately, you will be able to access Hell, and look
for the fabulous Orb of Yendor which is hidden there. Find the Orb of Yendor
to prove that you are a true winner! Only the best players will be able to
face the challenges of Hell, but both the monsters and the Orb of Yendor are
different than in the rest of the game, so it should be worth it.

You can see tooltips by placing the mouse over stuff. You can also right
click to get more information about game objects.

Press v to configure the game. You can also rotate the world by pressing
arrow keys, PageUp and PageDn (not numpad). You can center on the PC by
pressing Home.

There is no high score list, but the game records your scores to file
hyperrogue.log (in Linux, ~/.hyperrogue.log). You can save your configation
to file hyperrogue.ini (in Linux, ~/.hyperrogue.ini).

The surface the game is played on is called a hyperbolic plane. It seems
there is just a very small amount of games and other works of art which use
hyperbolic geometry (the most well known are some works of M.C.Escher).

The game dynamically generates new parts of the world as you move. Due to
nature of the hyperbolic plane, the chances that you get back to a place
where you have been before are very low (unless you go back exactly the
same way). See more information about the geometry used on the blog.

You can aim for the Orb of Yendor, or you can simply aim for as high score
as possible. My best so far is $1125 but it should be beatable (I mean, I
have won only once and that was my end score in the winning game).

Released under GNU General Public License, version 2. As such, it comes
without any warranty.

If you would like to thank me for HyperRogue, donations are welcome.

You can contact me at zeno()attnam.com, or at RogueTemple or New Attnam
forums(Z), or at my blog.



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