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| Description: | Duke3dw | | Download: | duke3dw.i386-aros.lha (TIPS: Use the right click menu if your browser takes you back here all the time) | | Size: | 1Mb | | Version: | 4.2.2 | | Date: | 07 Dec 12 | | Author: | ProAsm, Szilárd Biró | | Submitter: | Szilárd Biró | | Email: | col lawrence/gmail com | | Homepage: | http://proasm.com/ | | Category: | game/fps | | Replaces: | game/fps/duke3dw.i386-aros.lha | | License: | GPL | | Distribute: | yes | | FileID: | 1245 | | | | | Comments: | 0 [View] | | Snapshots: | 0 [View] | | Downloads: | 27 (Current version) | | 110 (Accumulated) |
[Show content] [Replace file] This is a port of ProAsm's Duke3dw for AROS
What works:
- gameplay
- level editor
- polymost OpenGL mode
- sound
- music (MIDI and OGG)
- netplay (gets out of sync with the Windows version)
- high resolution packs
What doesn't:
- startup menu (needs a new one from scratch)
If you don't have them already, you have to download some GUS instrument patches
to have MIDI music:
http://www.libsdl.org/projects/SDL_mixer/timidity/timidity.tar.gz
Extract them anywhere you want, and create a Timididy: assign to that path. Or
you can simply extract them next to the executable.
Alternatively you can use this high quality OGG music pack:
http://vision.gel.ulaval.ca/~klein/duke3d/musicpack_sc55.zip
If you want better graphics, you can download the high resolution packs from
here:
http://proasm.com/duke/dnhrp.html
For more info:
http://proasm.com/duke/dndocs.html
http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html
Changelog
---------
2012-12-06:
- Fixed the crash on AROS, when the music loops (recompiled with Timidity)
2012-07-02:
- MorphOS support
- Added TiMidity (built-in) and GerontoLibrary support to JFAudiolib
- Backported the aspect-ratio correction code from EDuke32
- Fixed a couple of small bugs and endianness issues
2012-06-01:
- Initial release based on Duke3dw 4.2.2
- Added WildMidi support to JFAudiolib
- Cleaned up the music playback code
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