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You are a ball and you must fall into the holes to avoid being crushed by the top of the screen! This game requires SDL 1.2 and a C compiler. It is optimised for low-resolution screens. Everything's under the GPL version 2. To compile this for PC, use `make clean; make` on a PC with SDL. You'll then get a windowed SDL game. To compile this for OpenDingux, use `make TARGET=ativayeban-od clean; make TARGET=ativayeban-od opk` on a PC with the `PATH` set to include your OpenDingux mipsel toolchain.