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WHD MENU is a front end for WHDLoad game launching under AROS. It creates and manages a database for all installed WHDLoad games on your system. Once the database is created it allows to browse the games giving the information provided in the attached Readme file and displays a screenshoot of the game. The games can then be launched directly from the interface. WHD MENU launches e-uae (or j-uae) automatically with a minimal startup-sequence. Once the game is exited, e-uae is closed automatically and the user interface is accessible again to launch a new game! Pre-requisite: A working AROS installation. Better use the latest ICAROS distribution. => http://live.icarosdesktop.org/ You'll need a working E-UAE installation with System: and Work: emulated hard disks. I'm using AmigaSYS for e-uae wich is working pretty well on my system. => http://amigasys.extra.hu/euae.html Also you'll need a working WHDLoad installation inside the emulation. => Already provided with AmigaSys In order to quit automatically E-UAE the UAEquit tool should be accessible inside the emulation => this is ok with AmigaSYS also Of course you'll need WHDLoad games installed. The application is using processicon to gather the TOOLTYPES information. This application is provided with Icaros distribution and can be downloaded here: => http://archives.aros-exec.org/index.php?function=showfile&file=utility/workbench /processicon.i386-aros.zip The executable shall be in Extras:Misc/aminet/C/ Installation: Extract the drawer and it's content to selected location (preferably Extras:Amibridge) Usage: A first launch, you should provide some information to configure WHD_MENU, this can be modified later using the "CONFIGURATION" button: 1. The name and location of the database 2. The root path for the installed games (WHD_MENU will look for games in this folder and all its sub-folders) 3. The way of handling screenshots : Using icon image : if icon image can be read using datatypes, the icon will be displayed in WHD_MENU Using screenshots pictures : two images can be put in each game folder (TitleScreen.png and InGameScreen.png), the interface will cycle between the 2 images A screenshot pack can be downloaded separately. 4. The name and location of the E_UAE executable, usually "EXTRAS:Amibridge/emulator/e-uae" 5. The name and location of the E-UAE config file, best is to use the provided one (WHD_MENU-uaerc.config in WHD_MENU folder) This config file can be modified in order to suit your needs. 6. The path to the E-UAE System: folder, usually "Extras:Amibridge/System) 7. The path to the E-UAE Work: folder, usually "Extras:Amibridge/Work) 8. The WHD_MENU-startup to be used, best is to use provided one (WHD_MENU-startup in WHD_MENU folder) You can also modify the WHD_MENU-startup file to suit your needs) Once this is done, click the "Generate" button. The database will be generated based on your inputs. This can take a while depending on how many games you have installed. Also, it can happen that the application crashes for two main reasons: 1. The stack isn't big enough, increase it, 2. The application is using processicon to gather information in the .info files with some icons, the application crashes (e.g. 4DSportsDriving&MasterTracks from KGWHD packs) Best is to delete or replace the .info file and to start the process again. You're now finally ready to save the configuration and launch your favorite games! The database can be regenerated at any time, if you've installed new games or removed some. Known issues / possible improvements: processicon: If the game .info file is corrupted, processicon is crashing and the database generation is blocked. The only way I've found to go around is to delete or replace the faulty .info file. Have fun! Yannick History V1.0 Corrected one bug (readme file was openned and never closed) Added database SAVE Button Added USE Button in configuration window Corrected CANCEL Button behaviour in configuration window Window size is reduced horizontally to improve display with 1024 pixels wide screens V0.5 Better tunning of WHD_MENU-uaerc.config and WHD_MENU-startup files Bug fixes V0.4 (not an official release) Automatic instalation at first launch and check of all needed components at start. Bug fixes V0.3 (not an official release) DataBase is no longer erased completely when generating new one, Existing games and options attached to them are kept (iterative search are possible) Some bug fixes V0.2 Reviewed internal database management Screenshot display based on external files (InGameScreen.png and TitleScreen.png) in game directory Management of attributes (Game Type, Year, Favorite) WHDLoad options can be edited and are stored in DataBase Filtering based on Favorite/Game Type Some bug fixes V0.1 Initial release No screenshots management. Game image display is only working with icons that can be opened using datatypes.