(anonymous IP: 3.144.46.90,352) | ||||||||||||||
| ||||||||||||||
Audio (96) Datatype (15) Demo (50) Development (247) Document (62) Driver (19) Emulation (62) Game (529) Graphics (224) Library (22) Network (62) Office (21) Utility (250) Video (18) Total files: 1677 Full index file Recent index file Part of aros exec |
[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] This is the AROS version of Worm Wars, a freeware arcade game by James Jacobs of Amigan Software. Music and joysticks are not currently supported by the AROS port. Features include: 37 object types, 37 creature types, 13 types of bonus level, integrated level editor, up to 4 worms, human or computer control of all worms, customizable music and sound effects, saved high score tables, quadruple-joystick and quadruple-CD32 gamepad and double-keyboard support, level shuffling option, screenmode sensitivity, locale support, source code, run on custom or public screen, etc. The currently supported languages are English, German, Greek, Italian, Polish and Spanish. Note that the previous upload of V9.34 for AROS was built with an experimental C library. This version is built with the stable library, and should work on all AROS systems. Changes since V9.33: Summary: * Ported to Game Boy Advance. * Miscellaneous improvements and bug fixes. Details: ported to gba. ibm: fixed: squares bitmap was incorrect. amiga: fixed incorrect points awarding at end of level. fixed: head flashing was incorrect. switcher now changes cherries and flowers to your own colour. android: added label for on-screen jump/firebutton. trimmed, normalized, etc. sound effects. modified default levelset slightly. ibm: fixed: ctrl key was getting stuck down in some situations. |
Copyright © 2005 - 2024 The AROS Archives All Rights Reserved |