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[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] Doom3 for AROS, based on the dhewm3 branch from latest 1.5.3 Compiled using ABIv11 20230430-1 by deadwood It works for me, but may not for you. IF the game crashes the default stack (1000000) may be to low, change it in the icon information, or launch ADoom3 from the shell, setting it before launching. ABOUT dhewm 3 is a Doom 3 GPL source port. It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for widescreen resolutions and has 64bit support The goal of dhewm 3 is bring DOOM 3 with the help of SDL to all suitable platforms. Bugs present in the original DOOM 3 will be fixed (when identified) without altering the original gameplay. The official homepage is: https://dhewm3.org Mods supported by dhewm3: https://dhewm3.org/mods.html Mod SDK for dhewm3: https://github.com/dhewm/dhewm3-sdk The project is hosted at: https://github.com/dhewm Download the latest release: https://github.com/dhewm/dhewm3/releases/latest Consult the FAQ at: https://github.com/dhewm/dhewm3/wiki/FAQ Report bugs here: https://github.com/dhewm/dhewm3/issues
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