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[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] AssaultCube compiled for AROS i386 http://assault.cubers.net/ .:Requirements:. - At least 256 MB of RAM - Video card with hardware 3D acceleration - At least 256 MB of Video RAM on video card (*) - mesa.library V17 or later, get it from AROS nightly build or from http://download.aros3d.org/releases/mesa.library-V17.zip and copy to LIBS: (*) - Although game will start on cards with less VRAM, some of the maps will require more VRAM and loading them will cause game and system instability. You have been warned. .:Running:. Double-click on the AssaultCube icon. The game will start on 1024x768 screen. If you wish to change the resolution select video options in the game. Your settings will be saved. Note that the first time you run the game it will process some files so loading can take some time (up to 1 minute). .:Known Issues:. If you experience damaged/weird shadows, go to Settings->Video Settings-> Advance Video Settings. Change Dynamic Shadows from Stencil to Blob. |
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