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[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] This is a port of ProAsm's Duke3dw for AROS What works: - gameplay - level editor - polymost OpenGL mode - sound - music (MIDI and OGG) - netplay (gets out of sync with the Windows version) - high resolution packs What doesn't: - startup menu (needs a new one from scratch) If you don't have them already, you have to download some GUS instrument patches to have MIDI music: http://www.libsdl.org/projects/SDL_mixer/timidity/timidity.tar.gz Extract them anywhere you want, and create a Timididy: assign to that path. Or you can simply extract them next to the executable. Alternatively you can use this high quality OGG music pack: http://vision.gel.ulaval.ca/~klein/duke3d/musicpack_sc55.zip If you want better graphics, you can download the high resolution packs from here: http://proasm.com/duke/dnhrp.html For more info: http://proasm.com/duke/dndocs.html http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html Changelog --------- 2012-12-06: - Fixed the crash on AROS, when the music loops (recompiled with Timidity) 2012-07-02: - MorphOS support - Added TiMidity (built-in) and GerontoLibrary support to JFAudiolib - Backported the aspect-ratio correction code from EDuke32 - Fixed a couple of small bugs and endianness issues 2012-06-01: - Initial release based on Duke3dw 4.2.2 - Added WildMidi support to JFAudiolib - Cleaned up the music playback code
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