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[Show comments] [Show snapshots] [Show videos] [Show content] [Replace file] # File : Flare RPG # Version: 0.18 # Author: Clint Bellanger # Ported by: kioniro # Date : 06/05/2013 # Requirements : At least Pentium III (733Mhz) with 192MB of RAM, and 128MB GeForce4 or GeForce5, running ICAROS 1.5.1, and the game will runs pretty good ;-) # Readme : See port thread: http://aros-exec.org/modules/newbb/viewtopic.php?start=0&topic_id=7499&viewmode= flat&order=ASC&type=&mode=0 # How to compile Flare 0.18 on AROS : simply launch a 'make' command into src directory. # How to make Flare playable : simply put generated Flare executable on a directory near mods/ Flare game data found in "https://github.com/clintbellanger/flare-game/tree/branch0.18" # Patched files between Flare-linux : Settings.cpp : - Removed #ifdef _MSC_VER for log2(x) - Implemented simplest function setPaths() for AROS (so executable watches relative mods/ directory, and creates config/ and saves/ folders) # Removed files : - Useless SDL_gfxBlitFunc.c, SDL_gfxBlitFunc.h # Added files : Makefile (the AROS one ;-) )
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