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 Readme for:  Game » Puzzle » sporktris.i386-aros.zip

Sporktris

Description: Sporktris - Tetris clone.
Download: sporktris.i386-aros.zip       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 4Mb
Version: 1.1
Date: 08 Aug 13
Author: Ben Anderman
Submitter: cavemann
Homepage: http://www.happyspork.com/sporktris
Category: game/puzzle
License: GPL
Distribute: yes
FileID: 1324
 
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Comments: 0
Snapshots: 2
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Downloads: 235  (Current version)
235  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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-3. Description
----------------

Sporktris is a clone of Tetris-clones. It has no "twist" to the  
rules, and it is basically just a great game. You should try it  
sometime.


-2. Features
-------------

* Customizable keys
* Nifty level backgrounds, and coloured pieces to go with them
* Highscores
* Cross-platform (works on at least Mac OS X, Windows and Linux)
* Its own key repeat system (allows for holding down two keys at once,  
among other things)
* Automatically pauses when it isn't in front
* Will not cause a raccoon infestation in your home or work place
* Handy Features list

-1. Known Bugs
---------------

* Very occasionally a key will get "stuck" down
* Readme sections start at -3 (humor laws prevent me from fixing this)
* Will not cause a raccoon infestation in your home or work place

If you find more, please let me know (see "2. Feedback").


0. Controls
------------

The controls can be seen and modified in the Settings menu in-game.  
The default controls are:

Move left: <left arrow>
Move right: <right arrow>
Turn clockwise: <up arrow>
Turn counter-clockwise: <shift>
Move down: <down arrow>
Drop: <space>
Pause: p
End game: <escape>

I recommend using IJKL instead of the arrow keys, so you can play  
with one hand. The defaults are as they are so it's more obvious for  
new players who don't read documentation. To change the controls in  
the Settings menu, click on the control you want to change, and then  
press the key you want to change it to.


1. Scoring
-----------

You gain points every time you get a complete line. The scoring  
algorithm is:

lines * lines * level

Where lines is the number of lines you got, and level is the level  
you are on. So for instance, 4 lines on level 2 would get you 4 * 4 *  
2 = 32 points. You go up a level every 10 lines (if you start at a
level higher than 1, you initially go up a level when you get start
level * 10 lines).









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